Both tribes don't particularly fancy sharing the bountiful Oros valley with the Wenja (or each other), and it's up to Takkar to lead his people, expand the Wenja's influence and ultimately ensure that it's your tribe that avoids extinction.Ĭonsidering that the game's story is delivered entirely with subtitles, the fact you're able to connect with and feel the struggle of the game's virtual cast portrays Ubisoft's narration at its best. On Takkar's quest to create a haven for his tribe, you'll come face to face with the cannibalistic Udam and the technologically superior Izila tribe. Primal has no multiplayer features and streamlines some of Far Cry 3 and 4's most repetitive elements while introducing an array of fresh mechanics.īefore we sink our teeth into Far Cry Primal's gameplay, know that its story delivery has undergone some subtle changes from its predecessor that not only elevate the experience, but also interweave it a little more closely with core gameplay features. Does it have the story and gameplay to match?Īs noted, Far Cry Primal represents a back-to-basics approach for the franchise. From the valley's verdant river forests to the harsh boreal mountains, Far Cry Primal ambitiously explores the borders of what's visually possible on Xbox One. The playable land of Oros is impressively vast, with a great variety of environments. Ubisoft enlisted the help of professional linguists to reconstruct the Proto-Indo-European language for the game's various human tribes, and it adds an edge of authenticity that few publishers are willing (or able) to pursue. The more you play, the more you'll come to recognise those animal calls, and importantly, whether or not they're a potential threat. As you move through the Oros wilds, animal calls ring out like a chorus, backed by roaring winds and creaking trees. Minor issues aside, Far Cry Primal joins the likes of The Witcher 3 in showcasing some of the most atmospheric and immersive natural reconstructions we've seen in a video game, and if you have a capable Windows PC, the scenery will be even more beautiful.īeyond visuals, Ubisoft has paid a startling amount of attention to Far Cry Primal's sound treatment. Very occasionally, some of Primal's locations can kill the Xbox One version's frame rate as well, dropping well below its baseline 30 FPS. Primal's waterfalls look as though they came from the PlayStation 2 era, and I've seen plenty of instances where plants float above the ground, unattached to anything. When the vast majority of a game's visuals look pristine, minor issues do stand out like a sore thumb. Beyond dynamic day and night cycles, incredible lighting tech and weather systems, Far Cry Primal pushes foliage density, draw distance and its A.I. To accentuate the fact the Oros valley is untouched by man, Ubisoft goes to extra lengths to populate the game's locations with dense swathes of natural features. Ubisoft is well known for their painstakingly detailed and authentic open worlds, and Far Cry Primal passionately maintains that ideology with some fabulous design and tech. Ubisoft says that Primal represents a time that tribes from all corners of Europe migrated on a hunt for resources, and conflict was inevitable. Oros is inspired by a Mesolithic era Eastern Europe, some 12,000 years ago.
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